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Author McComb, Gordon, author.

Title The gamer's guide to coding / Gordon McComb.

Publication Info. New York : Sterling, an imprint of Sterling Publishing Co., Inc., [2017]


Location Pub Note Copy No. Status
 North Suburban PLD Loves Park Adult Non-Fiction - NSLY-11  005.133 MCC    AVAILABLE
 Woodstock PL Adult Non-Fiction - WOLY-11  794.81 MCC    AVAILABLE
Description 320 pages : illustrations ; 24 cm
text txt rdacontent
unmediated n rdamedia
volume nc rdacarrier
Age group Late Adolescents ericd
Note "Design, code, build, play."
Includes index.
Contents Starting at square one: setting up shop -- A closer look at HTML script pages -- Writing your first game -- Common HTML elements and what they do -- Getting started with Javascript: part 1 -- Getting started with Javascript: part 2 -- Controlling the look of your games with Styles -- Responding to events: part 1 -- Using graphics -- Writing code that thinks -- Working with the Document Object Model (DOM) -- Responding to events: part 2 -- Making your game move -- Creating motion with CSS transitions -- Creating motion with CSS animations -- Adding clocks and timers -- Extended animation techniques -- Using numbers and math in games -- Adding sound -- Fixing errors: troubleshooting and debugging -- Appendix A: Using the online support site -- Appendix B: Where to play and publish your games -- Index.
Subject Computer programming -- Handbooks, manuals, etc.
Computer games -- Programming -- Handbooks, manuals, etc.
Computer games -- Design.
Computer games -- Programming.
Video games -- Design.
JavaScript (Computer program language)
Added Title Coding
ISBN 9781454922346 (paperback)
1454922346 (paperback)

Available items only